Rotator Go Back
Rotator was a casual game I developed over the span of around 4 months near the end of college. Later in development, it was known as Chorae because Rotator was impossible to find on Google.
The goal of the game was to match falling arcs by drawing similar arcs using the mouse (or, if you had one, a stylus/touchscreen).
By the end of development the game had around two dozen gameplay modes. It was fun, but difficult to control with a regular mouse. I was forced to abandon the project upon starting work at ArenaNet due to a non-competition agreement.
Chorae Survival Mode gameplay from Kevin Gadd on Vimeo.